This is accomplished by introducing a lot of new cannon projectiles and gun types. Complete rework of projectiles behaviour based on projectile size or weight and country of use.Several “Elite” Artillery units added to both France and Britain.Most Minors and Emergent Factions now have access to artillery through “Barracks” building line.Many factions now have access to both Foot Howitzers and Horse Howitzers.83 different new Artillery units spread among all major and minor factions.What this mod gives you besides the above mentioned third party contents: Again if you like his work you can show your appreciation by taking this path: This mod also includes Projectile Trails that are less visible than Vanilla NTW and is the work of Dogmeat and is identical to the trails in his Tyrant Mod. If you like his work you can show your appreciation and would like to see screenshots of the effects then take this path: This mod now includes the Realistic Explosion Effects by WILLIEHUNTZ so the credit for that part of the mod goes to him. That allows it to be easily included in mod compilations like the “Napoleon all in one mod” by ToonTotalWar. Therefore I try to construct it in a modular manner so it doesn’t overwrite unnecessary tables/files. The mod is meant to be played on top a vanilla installation or along compatible mods. This mod adds diverse Artillery units with varied properties and changes existing units to give a more (IMO) realistic representation of Napoleonic era Artillery and also to diversify the different faction roosters. The Diverse Artillery Mod version 1.6 is now released 26/4-2010.
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